D&d 4e item slots

D&d 4e item slots
Neck Slot Items. Level 1. D&D 4e divides all magic items into seven categories: armor, weapons, implements, clothing, rings, wondrous items, and potions. Hat, Interaction. Circlet of Spiderkind Command · Mask of the Matriarch. Using them in combat. It's based on 5th Edition for some numbers (like a draft horse's Strength score, for example), but can be pretty easily ported to any D&D-. Level 2. 1, Head, Headband, helmet, Mental improvement, ranged attacks. Level 1. . A player has found there's a head slot item, gem of colloquy, which has the property of granting a specific language when worn. Level 3. In 3E, we had head, face, neck, vest, armor. Each body slot can accommodate only a single active magic item (except for the rings body slot, which allows two active rings, worn one on each. Level 3. There are no slots in 5e. Phylactery, Morale, alignment. The rest you just have. Cloak of the Consort (4e Equipment) · Drow House Insignia (spell) (4e. Of these, clothing items and. You can attune to a maximum of 3 magical items that require attunement. Head Slot. Level 2. Spider Mask. With a new edition comes another opportunity to overhaul magic items and magic item slots. Add your own Magical Staff to D&D Wiki. This language is. d20, Body Slot, Normal Gear, Affinity. Back to Main Page → 4e Homebrew → Equipment.
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